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MPDMPlayerStats is an example of how to extend the base (MPPlayerStats) class with additional player stats: Deaths, Frags, and Score. This class provides getter and setter actions for these stats and is designed to be used in a DeathMatch game mode. The stats are manipulated in the example class ‘MPDamageCallbacksDeathMatch’.
MPDMPlayerStats extends the base MPPlayerStats class and adds additional player stats specific to a DeathMatch game mode. The stats include Deaths, Frags (kills), and Score. This class provides getter and setter methods for accessing and modifying these stats. By default, a ‘MPPlayerStats’ component is automatically added to every player by the MPPlayerSpawner on startup. If you want to use this derived MPDMPlayerStats component instead, you need to update the name of the data component in the Inspector of the MPPlayerSpawner component.