Layer Setup

If not using RCC and Its layers

Use one of your own layers or add at least one layer, Name it something unique like “Boardable”. The Demo Scenes use layer 20: Boardable.

PRO TIP: For fast setup use Tools > FST > Seating Controller Manager > Add Boardable Layer (20)

All BoardSources should use this new layer.

ProjectSettings > Physics > CollisionMatrix > Ignore all collision between new layer/s and Character, SubCharacter, Overlay, VisualEffect and UI.

PRO TIP: For fast setup use Tools > FST > Seating Controller Manager > Update

Collision Matrix

NOTE: will also work with vehicles set to “Default” layer out of the box, not preferrable for performance reasons.

If using RCC and its layers

ProjectSettings > Physics > CollisionMatrix > Ignore all collision between all RCC layers and Character, SubCharacter, Overlay, VisualEffect and UI.

PRO TIP: For fast setup use Tools > FST > Seating Controller Manager > Update Collision Matrix

What are your feelings
Updated on August 14, 2023