Your cart is currently empty!
The motorbike controller is a wip inclusion. This section is subject to change at any
time.
The motorbike controller is physics driven, you do not need any animations on the
bike at all.
To perform a wheelstand hold the sprint (Speed Change) key.
There is alot of options to determine handling of the bike, and some of these will
require some very fine tuning.
Offroad Wheel Colliders
At least one off road wheel collider is recommended, for the rear wheel. If you forget
to add it to this array, and it exists, it will be found anyway.
Engine
Max Speed
Relative to the speed type, this is the maximum allowed speed of the bike.
Speed Type
The unit conversion type for the speed.
Gears
The gear curves.
Rev Range Boundary
The max and min rev range.
Two Wheel Drive
Use two wheel drive?
Max Motor Torque
The engines power at max.
Max Reverse Motor Torque
The engines power at max while reversing.
Max Forward Brake
The front braking power at max.
Max Rear Brake
The rear braking power at max.
Downforce
Amount of downforce to apply, relative to speed.
MaxSteerAngle
How sharp the bike can steer.
Crash and Recover
Crash Layer Mask
The layers of any solid objects that will cause an accident if colliding above Crash
Speed Threshold.
Crash Speed Threshold
The minimum speed crashing is allowed.
Auto Reset Up Normal
Auto reset after a fall?
Front forward friction
ExtremumSlipFront
Refer to Unity wheel collider documentation.
ExtremumValueFront
Refer to Unity wheel collider documentation.
AsymptoteSlipFront
Refer to Unity wheel collider documentation.
AsymptoteValueFront
Refer to Unity wheel collider documentation.
Front sideways friction
SideExtremumSlipFront
Refer to Unity wheel collider documentation.
SideExtremumValueFront
Refer to Unity wheel collider documentation.
SideAsymptoteSlipFront
SideAsymptoteValueFront
Refer to Unity wheel collider documentation.
Rear forward friction
As per front forward friction, but for the rear.
Rear sideways friction
As per front sideways friction, but for the rear.
Assist
Steering Assist
0 is raw physics, 1 the bike will grip in the direction it is facing.
Traction Control
0 is no traction control, 1 is full interference.
Slip Limit
Amount of allowed tyre slip before Traction Control will kick in.
Misc
Rear Wheel Follow Wheel Cols
Should the rear wheel be positioned by the wheel collider world pos?
Front Wheel Follow Wheel Cols
Should the front wheel be positioned by the wheel collider world pos?
Required
Driver Seat ID
ID of driver seat.
Wheel Mesh Front
A reference to the front wheel mesh.
Wheel Mesh Rear
A reference to the rear wheel mesh.
Wheel Collider Front
A reference to the front wheel collider.
Wheel Collider Rear
A reference to the rear wheel collider.
Wheel Effects Front
A reference to the front wheel effects.
Wheel Effects Rear
A reference to the rear wheel effects.
Handle Bars
A reference to the handlebars mesh.
Axis To Rotate Around
The axis the handlebars mesh will rotate around locally.
Invert Handle Bar Rotation
The handlebars axis direction will be reversed.
Balance and Handling
Max Wheelie Torque
The maximum amount of applied wheel stand torque/force that can be reached.
Max Wheelie Angle
The maximum wheelie angle that can be reached.
Max Lean Angle
The maximum leaning angle that can be reached.
Easy Lean
Makes the bike easier to ride.
Lean Type
How till the center of mass adjustments be made?
Lean Around Pivot
If true, will lean around model pivot, or the pivot set below.
Lean Pivot Point
Optionally set a custom pivot point. If null and Lean Around Pivot = true, will use
transform origin as pivot point.
Center Of Mass
A reference to the center of mass transform.
Balance Adjust Amount Acceleration
How aggressive the center of mass change is for acceleration.
BalanceAdjustAmountLean
How aggressive the center of mass change is for leaning.
Balance Adjust AmountSpeed
How aggressive the center of mass change is for overall speed.
Min Max Com Offset X
Maximum allowed center of mass position range X.
Min Max Com Offset Y
Maximum allowed center of mass position range Y.
Min Max Com Offset Z
Maximum allowed center of mass position range Z.
Wheelie Curve
The curve of wheelstanding : power ratio.
Nosie Curve
The curve of nosie : speed ratio.
Lean Curve
The curve of leaning : speed ratio.
Steer Curve
The curve of steering : speed ratio.
Powerslide Curve
The curve of slide : speed : wheelstand ratio.
Lean Force
The force multiplier for lean.
Power Slide Force
The force multiplier for sliding.
Lean Smoothing
The speed for lean.
Steer Sensivity
The react time for steering.
Wheelie Force
The force multiplier for wheel standing.
Use Torque For Wheelie
Use force or torque for wheelie?
CanHold Wheelie Once Started
To be further implemented, this is relevant for stunts.
Nosie Force
To be further implemented, this is relevant for stunts.
Assist Angle Threshold
Help stabilize the bike further after this angle.
Assist Over Angle Adjust Rate
The rate of assist.
Assist Over Angle Dampening
The dampening of assist.
Assist Constant Ballast Dampening
Helps stabilize the bike constantly.
Assist Constant Ballast Adjust Rate
Helps stabilize the bike constantly.