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This component should not be added to any gameobjects, it is not required to do so. It will add itself upon registration of a MiniMapSceneObject.
MiniMapUIObject is a component that is part of the MiniMap system. It represents the UI object that will be created for the system and handles the position, rotation, and clamping of the object to the UI map border using a specified 2D shape collider.
MiniMapUIObject is responsible for managing the UI objects that correspond to the scene objects on the minimap. It handles positioning, rotation, and clamping of the UI objects to the UI map border using a specified 2D shape collider. The UI objects are created based on the MiniMapSceneObject components attached to the scene objects.