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If using standard input
Tools > FST > Seating Controller Manager > Update Input Manager
OR
Create your own inputs and change the inputs to whatever you created on the Board
Ability Component when adding it to the character
NOTE: Default Input Names are “Equip Next Seat” and “Equip Previous Seat”.
Default keys are numpad + and numpad –
If using input system
First, ensure your project is setup for input system.
Make sure you have the UCC input system integration installed.
Make sure you have input settings created in the project manager.
Add your seat inputs to input system, name them “Equip Next Seat” and “Equip
Previous Seat” for simplicity, or optionally create your own inputs and change the
inputs to whatever you like on the Board Ability Component
NOTE: Default Input Names are “Equip Next Seat” and “Equip Previous Seat”.
Default keys are numpad + and numpad –