PulsingLight moved to FastSkillTeam.Shared.Objects.
PulsingEmission moved to FastSkillTeam.Shared.Objects.
1.1.8
Updated the v3 package to be in sync with latest USC v3 (v2.0.8) package.
1.1.7
Updated the v3 package to be in sync with latest USC v3 (v2.0.4) package.
1.1.6
Updated the v3 package to be in sync with latest USC v3 (v2.0.1) package.
Added IK targets for RC drone.
Added missing explosions for attack helicopter projectiles in demo scene.
1.1.5
Updated the v3 package to be in sync with latest USC v3 (v2.0.0) package.
1.1.4
Updated the v3 package to be in sync with latest USC v3 (v1.4.4) package. (Character Animator updated in demo scene.)
Improved water collision checks.
Added some extra null checks for AI/GPS driven helicopters/drones in case of user error.
Added missing explosion prefabs to health of some helicopters.
1.1.3
Updated the v3 package to be in sync with latest USC v3 (v1.4.3) package.
1.1.2
Found and fixed a build error.
Found and fixed an issue with invisible first-person items in the multiplayer demo.
1.1.1
Multiplayer added for the v3 package variant.
1.1.0 (Some Minor Breaking Changes, All for the better!)
Added secondary arrays for main and sub motor arrays. This array turns the blades in the opposite direction. This allows you to have multiple rotors spinning in opposing directions.
Added a GPS System that can take over flight controls or be used for AI piloting. Can also chase a target and have offset applied. Could be used to have a drone display a mini-map even, will add that within the next few updates.
Added the ability to have any seat in the helicopter utilize Helicopter HUD and get the pilot feedback routed to their HUD very easily.
Some other minor improvements have been made to drone flight mode.
Added a transport/evac helicopter with a pilot seat, weaponless copilot passenger seat, two side mounted passenger seats with character weapons, and two side mounted machine gun weapon seats, to demonstrate the new features. Hop in and enable GPS mode for some extra fun.
1.0.1
Removed one asset store package variant that did not contain v3 capability (2021 users would have downloaded the wrong version via package manager)
Updated both v2 and v3 package variants with an example drone.
Fixed some missing references in the online demo scene for the v2 package.
Added checks for water, along with the option to eject players without harm in water. Works great with swim ability.